We would like to show you a description here but the site won’t allow us. There are many different Gameplay Elements in SMITE. This is a list with several ones worth mentioning. 1 Attack and Defense 2 Statistics 3 Crowd Control 4 Movement penalty 5 Structures 6 Minions 7 Jungle 8 Minimap 9 Gold 10 Experience 11 Ranked 12 Currency 13 Commendations 14 Goodwill 15 Player.

  1. Mweb 3 2 2 Gameplay Xbox 360
  2. Mweb 3 2 2 Gameplay Xbox One

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MWeb for iOS 3.0.0 release!

MWeb for iOS 3.0 interface

As shown below, this is a new interface, you can see that there is almost no major change. The biggest change is that the document navigation becomes the sidebar, and the editor becomes always displayed, that is, when switching the document to be opened, the original opened document will not be closed.

Open Markdown or text document in the Files app

This update optimizes this use. In the toolbar at the bottom of the sidebar, the last two buttons are resident. The last one is to close the sidebar button. The other one is the open the Markdown or Text document in the Files app. Thanks to the new mechanism of iOS 11 and above, the client of the cloud drive such as Dropbox, Google Drive, and One Drive are installed, the relevant cloud drive document can be accessed in the Files app. This is very convenient, so that MWeb can access the files of other cloud drive through the Files app without synchronizing functions.
Since iOS does not currently have access to a folder in the file application, the Markdown document in the MWeb Open Files app does not currently support inserting images into the document. If you need to insert a picture, you can configure the Images Upload Services in MWeb, so that after inserting the picture, MWeb will automatically upload to the Images Upload Services. Also, in the Files app, you can also choose to open Markdown and text documents using MWeb.

Quick Note

Quick Note provide a concept: whenever you need to take notes, just click on the Quick Note button to start recording right away, regardless of file name, location, how to sort it, and so on. Just write down to complete the task, as for finishing or what, it is the next thing, do not have to consider, reduce the burden, just to write down.

The Quick Note provides three entries, as shown in the following for two entries, and one way is to use URL Scheme:mwebapp://?p=quicknote . After clicking, MWeb will automatically open the document of the quick note and pop up the keyboard according to the rules of the settings of the picture on the far right of the picture below. The focus of quick note is to remember, just write down, MWeb will automatically organize the documents into days. When you click on a quick note, if the quick note is not open, it will automatically add date and time as the title.

Mweb

If you save the quick note settings in the MWeb for Mac document library, there is currently no support for categorization into a category, and the iOS version of the document library synchronization and full functionality will be improved in several versions.

The following picture shows the situation of the Quick Note Editor and the folder for viewing the quick note of the previous date (I saved it in the demo folder folder in this machine).

Improvements of the Markdown keyboard

As shown above, the Markdown syntax input keyboard has changed the style, insert image from Files app button and preview button have been added. In addition, in the Settings - Customize Keyboard Toolbar Buttons, you can also adjust the order and settings in the top toolbar, as shown in the image on the right side of the figure above.
On the left side of the image above, the top toolbar can be swiped to the left to see other hidden buttons. In addition, MWeb also provides a button to switch all Markdown syntax input keyboards, so if you don't like to use the slide mode, you can click this button to insert Markdown syntax.

Full Text Search

At present, this version finally supports full-text search. If the current search is separated by spaces, for example, by filling in the 'want to', the search document will found both 'want' and 'to' documents.

Document Library Improvements

As shown in the figure below, the document library home page has been added to display the newly added documents. This function should be convenient before all the functions of the document library are perfected. In addition, directly clicking on the classification will enter the effect of the right image as shown below. The sub-categories of this category will be displayed first, and then the documents under this category will be displayed. Then there is a URL Scheme:mwebapp://?p=newlibdoc with a new document library document added.
It should be noted that the current document library still does not support deletion, management classification and document categorization functions. These feature will be update in this year.

Cloud Documents

The device's documents now move to the Cloud Documents page. In addition, tap the (i) button can set the folder options, as shown in the following figure.

That's all, thanks.

There are many different Gameplay Elements in SMITE. This is a list with several ones worth mentioning.

  • 15Player progression

Attack and Defense[editedit source]

There are three types of damage: Physical, Magical, and True damage. Gods are classified as being either magical or physical, with their abilities and basic attacks scaling out of that power.
A god's magical and physical protection values will reduce the amount of damage the corresponding types of damage apply.
A target's protection values can be reduced by penetration and reduction items.

For more detailed information about these topics, please visit their main article: Attack and Defense

Statistics[editedit source]

Statistics are the values that indicate the strength, resistance, mobility, utility, etc. of all playable gods. These statistics are grouped up in 3 main categories: Offensive, Defensive and Utility. Offensive stats are those that are related to the damage output of a god, while Defensive stats are those related to the mitigation of the damage they take. Utility stats are those that provide benefits that are not necessarily linked to offense or defense.

For more detailed information about this, please visit its main article: Statistics

Crowd Control[editedit source]

Crowd control (also called CC) is a term used to refer to abilities that influence or prevent the abilities or actions of other character(s). Crowd control can be extremely powerful, controlling the possible outcomes of an encounter, as it forces opponents to use a smaller set of abilities/actions.

For more detailed information about this topic, please visit its main article: Crowd Control

Movement penalty[editedit source]

A Movement penalty is caused by certain actions. These penalties will reduce a god's movement speed while they perform them. Some abilities allow one or more of these penalties to be ignored.

For more detailed information about this topic, please visit its main article: Movement penalty

Structures[editedit source]

Structures are the main objectives of most Game Modes in Smite. The game features three types of Structures: Towers, Phoenixes and the Titans. A structure, except for an external tower, is invulnerable until the ones preceding it are destroyed.

For more detailed information about this topic, please visit its main article: Structures

Minions[editedit source]

Minions (sometimes called creeps) are AI controlled units that aid the gods in battle. These minions are allied to one of the two teams, proceeding down their corresponding lane, and will only attack enemy units and structures.

For more detailed information about this topic, please visit its main article: Minions

Jungle[editedit source]

Jungle is the name given to the areas found inbetween/around the lanes, that allow players to travel around the map with ease. This area usually contains neutral monster camps that will grant players different bonuses after defeating them.

There are a few special camps commonly called “Buff camps”. Once slain, the bigger monster in the group will drop a unique buff on the ground, where the killer or one of their allies can pick it up.

For more detailed information about this topic, please visit its main article: Jungle

Minimap[editedit source]

The Minimap shows a representation of the current map. It displays important information such as structures, jungle camps and player positions. Teams share minimap vision.

For more detailed information about this topic, please visit its main article: Minimap

Gold[editedit source]

Gold is the currency used during matches to purchase and upgrade items. Every player starts with a certain amount of gold and they earn extra gold periodically, called gold spooling. This amount varies depending on the game mode. Additional gold can be obtained in several ways.

For more detailed information about this topic, please visit its main article: Gold

Experience[editedit source]

Experience is used to level up the currently played god. Leveling up provides a passive boost to that god's stats and an additional skill point that can be used to learn or upgrade its abilities.

For more detailed information about this topic, please visit its main article: Experience

Ranked[editedit source]

Ranked games allow players to compete against each other in the most competitive environment. The match lobby uses a draft mode just like in SPL games, including special features such as the ability to request a game pause.

For more detailed information about this topic, please visit its main article: Ranked

Mweb 3 2 2 Gameplay Xbox 360

Currency[editedit source]

There are multiple types of currency in SMITE.

Favor can be used to unlock or rent gods and unlock certain Cosmetic Items.

Gems can be used to unlock gods and to purchase most of the Cosmetic Items.

Battle Points are used to unlock Cosmetic Items rewards from the Battle Pass.

Viewer Points are used to unlock Cosmetic Items rewards from the Viewer Store.

Odyssey Points are used to unlock Cosmetic Items rewards from the Odyssey: Reckoning.

For more detailed information about this topic, please visit their main articles: Favor, Gems, Battle Points, Viewer Store, Odyssey: Reckoning

Commendations[editedit source]

The Commendations system in SMITE allows players to give praise and reward other players who show positive attitudes in the community.

For more detailed information about this topic, please visit its main article: Commendations

Goodwill[editedit source]

Goodwill is a system in SMITE that encourages players to play by the rules and to follow the community codes. Goodwill increases the total favor and fantasy points gained from a completed match.

For more detailed information about this topic, please visit its main article: Goodwill

Player progression[editedit source]

Account level[editedit source]

Players can earn account experience by playing matches, and gathering certain amounts of it will level up their player level. As they level up, players can claim rewards such as Favor, boosters, god rentals and skin rentals.

Mweb 3 2 2 Gameplay Xbox One

Prestige levels[editedit source]

Players can continue earning experience past level 30 to earn Prestige Levels. Reaching a certain prestige level will unlock achievements and will also display a special frame around the player's icon.

God Masteries & Worshipers[editedit source]

Players gain God Ranks for worshipers that they acquire. Worshipers are acquired by being victorious in battle. For each match completed, worshipers are earned for the god played. For every god that reaches God Rank 1, a Mastery Level is gained.

For more detailed information about these topics, please visit their main article: Player progression

Clan System[editedit source]

The Clan System allows players to group up and play, while also gaining rewards and Honor. As a clan earns Honor from its members, it will gain levels. With each level a clan gains, it also unlocks certain bonuses. Personal honor can be spent to unlock rewards and bonuses for themselves.

For more detailed information about this topic, please visit its main article: Clan System

Achievements[editedit source]

Mweb 3 2 2 Gameplay

Achievements are special trophies and awards granted for accomplishing specific tasks or feats in and out of a match. While most of these achievements do nothing, there are a couple that will grant a special reward for completing their tasks.

For a detailed list of all existing achievements, please visit their main article: Achievements

Accolades[editedit source]

Accolades are medals awarded for accomplishments during a match. These are registered as a total in the Accolades section on the Profile page.

For a detailed list of all existing accolades, please visit their main article: Accolades

Quest System[editedit source]

Players can complete quests to earn rewards like Favor or Gems. The Quest System is also used to track special events.

For more detailed information about this topic, please visit its main article: Quest System

Coupon System[editedit source]

The Coupon System consists of virtual coupons that can be used to purchase Cosmetic Items at a discounted price.

For more detailed information about this topic, please visit its main article: Coupon System

Gifting[editedit source]

Gifting in SMITE allows players to send gifts directly to other players.

For more detailed information about this topic, please visit its main article: Gifting

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